Education

Nowadays, efficiency and efficacy of Universities in particular and other higher education providers in general can be notably improved by means of information and communication technologies. In this way, educators and center administrators are becoming more interested in those technologies with the aim of both improving the collaboration between students and professors and increasing the access to educative material. Two typical initiatives in this field are the campus management and e-learning services.

Smart Cities Agustin Zaballos zaballos@salle.url.edu


Most relevant projects
R&D
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R&D
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R&D
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GameWise

GameWise: A model for the creation of more young entrepreneurs in the game industry

HCI - User experience
Smart Cities - Education

CreaVeu

In this project, the HCI area of La Salle R&D has developed the first software that generates customizable synthetic voice messages through the combination

HCI - Signal processing
Health - Ambient Assistant Living
Smart Cities - Education

Kid's Cluster Workshop

Workshop of new ideas generation and business opportunities related to the develpment of products for kids.

HCI - User experience
Health - Serious Games
Smart Cities - Education

KEEL III: Knowledge Discovery based on Evolutionary Learning: Current Trends and New Challenges

Develop a software tool to assess evolutionary algorithms for Data Mining problems including regression, classification, clustering, pattern mining and so on.

Decision support systems - DataMining & Machine learning
Smart Cities - Education

CuentaCuentos 2.0 (Storyteller 2.0)

CuentaCuentos 2.0 is a customized multiplatform system (computer, mobile phone, and interactive TV), which allows sharing and publishing tales.

HCI - Gestural interaction
HCI - Signal processing
Health - Ambient Assistant Living
Health - Serious Games
Smart Cities - Education

Reune-T (Virtual Meetings with Telepresence)

The main objective of Reune-T is the creation of a collaborative virtual environment. This application allows hosting virtual meetings with a great sense of reality.

HCI - Gestural interaction
HCI - Signal processing
Health - Ambient Assistant Living
Health - Serious Games
Smart Cities - Education

evMIC: Multimodal, Immersive and Collaborative Virtual Environments

The main objective of this project is to create a interoperable, user-centric platform that allows the creation of virtual learning environments, overcoming the current limitations and aligning its

HCI - Gestural interaction
HCI - Signal processing
Smart Cities - Education

SALERO: Semantic AudiovisuaL Entertainment Reusable Objects

SALERO aimed at making cross media-production for games, movies and broadcast faster, better and cheaper by combining computer graphics, language technology, semantic technologies as well as conten

HCI - Signal processing
Health - Serious Games
Smart Cities - Education

SAVE: Expressive AudioVisual Synthesis

In this project an study and development of a novel expressive audiovisual synthesis system based on a 3D photo realistic talking head has been developed.

HCI - Gestural interaction
HCI - Signal processing
Health - Ambient Assistant Living
Smart Cities - Education

Videophone (Videófono)

This project the design and validation of a new natural interface for information systems capable of automatically converting the voice output in a audiovisual message and with the feature of being

HCI - Gestural interaction
HCI - Signal processing
Health - Ambient Assistant Living
Smart Cities - Education