Seamless Interaction

We are thinking on natural interfaces connecting digital information, humans and real environments. We design augmented real objects that can interact with digital worlds and we also investigate how digital agents can act over humans or real environments.

Human Computer Interaction
David Miralles
davidme@salle.url.edu

Most relevant projects

R&D

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R&D

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R&D

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R&D

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  • MiwMiw

    This project focuses on a new interaction system that consist on dialoguing with objects through a gestural control interface.

    HCI - Gestural interaction
  • Avatoys

    This work presents a novel interactive Dual Reality system called Avatoys. This system is based on the traditional puppet games but adding a digital dimension to it.

    HCI - Gestural interaction
  • Arachnophobia

    This work presents a prototype aimed to assist therapists during phobia treatments.

    HCI - Gestural interaction
  • avatAR

    In this work, we present a novel interaction system, which combines tangible interaction and augmented reality for controlling a virtual avatar.

    HCI - Gestural interaction
  • Qbox

    Qbox is an entertainment and educational protype for children consisting of a little cube robot, a toy figure and a mobile device application.

    HCI - Gestural interaction
  • Flexo

    This project focuses on a new interaction system named Smart Avatars, which is based on a mixed reality environment containing virtual avatars as a medium for the interaction.

    HCI - Gestural interaction
  • THOFU: Technologies for the HOtel of the FUture

    The main objective of this project is to design the hotel of the future, since its construction, its parts, the interaction with users, security and integration with its surroundings and the Intern

    HCI - Gestural interaction
    HCI - Signal processing
    HCI - User experience
    Smart Cities - Utilities
  • CuentaCuentos 2.0 (Storyteller 2.0)

    CuentaCuentos 2.0 is a customized multiplatform system (computer, mobile phone, and interactive TV), which allows sharing and publishing tales.

    HCI - Gestural interaction
    HCI - Signal processing
    Health - Ambient Assistant Living
    Health - Serious Games
    Smart Cities - Education
  • Reune-T (Virtual Meetings with Telepresence)

    The main objective of Reune-T is the creation of a collaborative virtual environment. This application allows hosting virtual meetings with a great sense of reality.

    HCI - Gestural interaction
    HCI - Signal processing
    Health - Ambient Assistant Living
    Health - Serious Games
    Smart Cities - Education
  • evMIC: Multimodal, Immersive and Collaborative Virtual Environments

    The main objective of this project is to create a interoperable, user-centric platform that allows the creation of virtual learning environments, overcoming the current limitations and aligning its

    HCI - Gestural interaction
    HCI - Signal processing
    Smart Cities - Education
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